using System;
using I2.Loc;

[Serializable]
public class LevelsInfo
{
	public string nameLevel;

	public string nameScene;

	public string nameTextureForButton;

	public int placeInScroll;

	public TypeGame modeGame = TypeGame.deathmath;

	public string localizedName
	{
		get
		{
			return ScriptLocalization.Get("PVP_map_info/" + nameScene);
		}
	}
}
